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- In a message of 02 May 95 Michael B. Comet wrote to All:
-
- MBC> In a previous article scc6969@netcom.com (Stephen Chan) said:
-
- >> Is there an ability to set constraints on each of the arm segments? This
- >> would prevent the "elbow" from bending in the wrong direction.
-
-
- MBC> After posting this I thought of the same thing, but I haven't
- MBC> had time to look and see if this exists yet. It would make sense, and
- MBC> if not I hope it would be added.
-
- I dont't have V4.0 , but what I know about V3.5 is when you rotate an
- object an select which rotations are possible (heading , etc) it rembers
- the possible rotation if you go from object to another . Maybe selecting
- the rotation of each parented object will constrain the IK rotations .
- I'll try it when I get V4.0 ...
-
- ________________________________________________________________
- | | |
- | Frank Aalbers | -PIXION- computeranimations |
- | frank@nbre.nfe.be / 2:292/603.27 | FAX + VOICE 03/326-30-85 |
- | frank@glo.be | Deurne Belgium |
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